Not needed — the KVMs are reached over WireGuard. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
170 lines
5.5 KiB
Go
170 lines
5.5 KiB
Go
// Package store persists small runtime state (terminal names, login sessions)
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// to a JSON file with atomic writes.
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package store
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import (
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"encoding/json"
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"errors"
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"log"
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"os"
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"sync"
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"time"
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)
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type Terminal struct {
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ID string `json:"id"`
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Name string `json:"name"`
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}
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// Session is one signed-in browser. The map key is the cookie's token; ID is what the
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// UI sees and revokes by, so a session list never shows a usable token.
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type Session struct {
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ID string `json:"id"`
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User string `json:"user"`
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Expires time.Time `json:"expires"`
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Created time.Time `json:"created,omitempty"`
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LastSeen time.Time `json:"last_seen,omitempty"`
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IP string `json:"ip,omitempty"`
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Agent string `json:"agent,omitempty"`
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}
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// UnmarshalJSON also reads the pre-users form, a bare expiry time: such a session has no
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// user yet; the server gives it to the migrated first account.
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func (s *Session) UnmarshalJSON(b []byte) error {
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if len(b) > 0 && b[0] == '"' {
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return json.Unmarshal(b, &s.Expires)
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}
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type plain Session
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return json.Unmarshal(b, (*plain)(s))
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}
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// UserState is what follows an account rather than the machine: how the console looks
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// to that person and how their dashboard is laid out.
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type UserState struct {
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UI json.RawMessage `json:"ui,omitempty"` // theme, accents; opaque to the server
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}
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// RememberedMount is one bind mount of a container that was running when Ham Lab last
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// looked. A compose stack records the path its file had *inside* whatever deployed it, so
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// when that container is gone the path is the only way back to the file on disk.
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type RememberedMount struct {
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Container string `json:"container"`
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Dest string `json:"dest"` // the path inside the container
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Src string `json:"src"` // the path on the machine
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Seen time.Time `json:"seen"`
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}
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type State struct {
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Terminals []Terminal `json:"terminals"`
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Sessions map[string]Session `json:"sessions"` // token -> session
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Users map[string]*UserState `json:"users,omitempty"`
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// UI is the pre-users machine-wide look; on first boot with users it moves to the first
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// account. Kept so an old state file still reads.
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UI json.RawMessage `json:"ui,omitempty"`
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Alerts json.RawMessage `json:"alerts,omitempty"` // rules, channels and recent events (internal/api/alerts.go)
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ZFS json.RawMessage `json:"zfs,omitempty"` // snapshot schedules (internal/api/zfs.go)
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DockerJobs json.RawMessage `json:"docker_jobs,omitempty"` // image-update schedules (internal/api/dockersched.go)
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Network json.RawMessage `json:"network,omitempty"` // speed test results (internal/api/network.go)
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// Mounts remembers where a container's bind mounts pointed, so a stack deployed by an
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// orchestrator that has since been removed can still be found on disk. See
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// internal/api/stacks.go.
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Mounts []RememberedMount `json:"mounts,omitempty"`
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SamplerMs int `json:"sampler_ms,omitempty"` // how often this machine samples; the hub keeps every machine on the console's refresh rate
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HistorySec int `json:"history_sec,omitempty"` // how far back the graphs reach; the hub keeps every machine on the same one
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// Transcode is where videos played in the Files viewer are made (internal/api/play.go):
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// a machine and a device on it. nil is the machine the file is on, its best device.
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Transcode *Transcode `json:"transcode,omitempty"`
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}
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// Transcode names a device on a machine: Node "" is the hub itself; Device is a render node
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// or "cpu".
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type Transcode struct {
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Node string `json:"node"`
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Device string `json:"device"`
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}
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// UserState returns the prefs of an account, making an empty one if needed.
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func (st *State) UserState(name string) *UserState {
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if st.Users == nil {
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st.Users = map[string]*UserState{}
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}
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u := st.Users[name]
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if u == nil {
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u = &UserState{}
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st.Users[name] = u
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}
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return u
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}
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type Store struct {
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mu sync.Mutex
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path string
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state State
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}
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func Open(path string) (*Store, error) {
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s := &Store{path: path}
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b, err := os.ReadFile(path)
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if err != nil && !errors.Is(err, os.ErrNotExist) {
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return nil, err
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}
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if err == nil {
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// State is conveniences (sessions, terminal names, layout). A file mangled by a power
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// cut must not keep the console down: set it aside and start clean.
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if err := json.Unmarshal(b, &s.state); err != nil {
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s.state = State{}
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_ = os.Rename(path, path+".corrupt")
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log.Printf("state: %s unreadable (%v); kept as %s.corrupt, starting fresh", path, err, path)
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}
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}
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if s.state.Sessions == nil {
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s.state.Sessions = map[string]Session{}
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}
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return s, nil
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}
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// Update applies fn under the lock and writes the result to disk.
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func (s *Store) Update(fn func(*State)) error {
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s.mu.Lock()
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defer s.mu.Unlock()
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fn(&s.state)
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return s.save()
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}
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// View reads state under the lock.
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func (s *Store) View(fn func(*State)) {
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s.mu.Lock()
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defer s.mu.Unlock()
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fn(&s.state)
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}
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func (s *Store) save() error {
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b, err := json.MarshalIndent(&s.state, "", " ")
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if err != nil {
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return err
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}
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return WriteFileAtomic(s.path, b, 0o600)
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}
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// WriteFileAtomic writes beside path, syncs, then renames: after a crash the file is the
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// old version or the new one, never empty or half-written.
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func WriteFileAtomic(path string, data []byte, perm os.FileMode) error {
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tmp := path + ".tmp"
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f, err := os.OpenFile(tmp, os.O_WRONLY|os.O_CREATE|os.O_TRUNC, perm)
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if err != nil {
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return err
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}
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_, err = f.Write(data)
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if err == nil {
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err = f.Sync()
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}
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if cerr := f.Close(); err == nil {
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err = cerr
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}
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if err != nil {
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os.Remove(tmp)
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return err
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}
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return os.Rename(tmp, path)
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}
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