Users -> Guest logins makes a throwaway user name and password, good for half an hour by default, to hand to somebody who wants to see the console. It is a normal account with `guest: true` and an expiry, so login, sessions and the saved look need no special case, and it is left out of the account list, out of "the last account can't be removed", and out of the one account an empty user name means. What a guest may do is one allow-list, checked in the auth middleware, rather than a flag ~190 handlers have to remember. The list is matched by asking the router which handler a request would reach, so it cannot drift from the routes it names, and it is checked against the scoped path — /api/nodes/grid/procs is /api/procs on grid — because the hub proxies to a node with a token that is full control of that node. The node cannot tell a guest from its owner, so the only place it can be stopped is here, before the request leaves. A guest gets the dashboard, containers, stacks, disks, hardware, ZFS and usage, on this machine and on any managed one, and nothing else: no terminal (attaching is a GET, and it is a root shell), no files, no container logs or environments, no stack files, no alert channels, no cron, no tokens, no settings, no power. Expiry is enforced on every request and swept once a minute, so a console left open on a visitor's phone stops within the minute rather than at their next click; revoking signs them out at once. The console hides what a guest cannot use and says how long is left where the power button would be. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
412 lines
10 KiB
Go
412 lines
10 KiB
Go
// Package auth: argon2id password hashing, cookie sessions, login rate limiting.
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package auth
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import (
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"crypto/rand"
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"crypto/sha256"
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"crypto/subtle"
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"encoding/base64"
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"encoding/hex"
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"errors"
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"fmt"
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"regexp"
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"sort"
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"strings"
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"sync"
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"time"
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"golang.org/x/crypto/argon2"
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"hamlab/internal/config"
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"hamlab/internal/store"
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)
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const (
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argonTime = 3
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argonMemory = 64 * 1024
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argonThreads = 2
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argonKeyLen = 32
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SessionTTL = 30 * 24 * time.Hour
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)
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func HashPassword(pw string) (string, error) {
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salt := make([]byte, 16)
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if _, err := rand.Read(salt); err != nil {
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return "", err
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}
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key := argon2.IDKey([]byte(pw), salt, argonTime, argonMemory, argonThreads, argonKeyLen)
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enc := base64.RawStdEncoding.EncodeToString
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return fmt.Sprintf("$argon2id$v=19$m=%d,t=%d,p=%d$%s$%s",
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argonMemory, argonTime, argonThreads, enc(salt), enc(key)), nil
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}
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func VerifyPassword(hash, pw string) bool {
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parts := strings.Split(hash, "$")
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if len(parts) != 6 || parts[1] != "argon2id" {
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return false
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}
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var m, t uint32
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var p uint8
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if _, err := fmt.Sscanf(parts[3], "m=%d,t=%d,p=%d", &m, &t, &p); err != nil {
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return false
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}
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salt, err := base64.RawStdEncoding.DecodeString(parts[4])
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if err != nil {
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return false
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}
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want, err := base64.RawStdEncoding.DecodeString(parts[5])
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if err != nil {
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return false
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}
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got := argon2.IDKey([]byte(pw), salt, t, m, p, uint32(len(want)))
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return subtle.ConstantTimeCompare(got, want) == 1
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}
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// ---- API tokens (hub → node) ----
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// NewToken returns a random bearer token and its SHA-256 hex, which is what gets stored.
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func NewToken() (token, hash string, err error) {
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b := make([]byte, 32)
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if _, err := rand.Read(b); err != nil {
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return "", "", err
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}
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token = base64.RawURLEncoding.EncodeToString(b)
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return token, HashToken(token), nil
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}
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func HashToken(token string) string {
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sum := sha256.Sum256([]byte(token))
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return hex.EncodeToString(sum[:])
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}
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// TokenMatches compares a presented token against stored hashes in constant time.
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func TokenMatches(token string, hashes []string) bool { return TokenIndex(token, hashes) >= 0 }
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// TokenIndex is which of hashes the presented token matches, -1 for none; every hash is
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// compared whatever the answer.
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func TokenIndex(token string, hashes []string) int {
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h := []byte(HashToken(token))
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idx := -1
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for i, want := range hashes {
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if subtle.ConstantTimeCompare(h, []byte(want)) == 1 {
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idx = i
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}
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}
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return idx
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}
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// ---- users ----
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// UserNameRe is what an account may be called: like a Unix login, lower-case.
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var UserNameRe = regexp.MustCompile(`^[a-z0-9][a-z0-9._-]{0,31}$`)
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const MinPasswordLen = 12
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// dummyHash is verified against when the named user does not exist, so a login attempt
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// takes the same time either way and the form cannot be used to list accounts.
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var dummyHash = func() string {
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h, err := HashPassword("not-a-real-password")
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if err != nil {
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return ""
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}
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return h
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}()
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// CheckUser verifies a password for one of users. A missing user — or a guest login whose
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// time is up — fails in the same time as a wrong password.
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func CheckUser(users []config.User, name, pw string) bool {
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for _, u := range users {
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if u.Name == name {
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if u.Expired(time.Now()) {
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break
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}
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return VerifyPassword(u.Hash, pw)
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}
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}
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VerifyPassword(dummyHash, pw)
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return false
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}
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// ---- guest logins ----
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// guestAlphabet leaves out every letter and digit that can be misread in a screenshot or
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// over the phone: i, l, o, 0 and 1. A guest login is read aloud and typed by hand.
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const guestAlphabet = "abcdefghjkmnpqrstuvwxyz23456789"
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// randomFrom returns n characters of guestAlphabet, chosen without modulo bias.
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func randomFrom(n int) (string, error) {
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out := make([]byte, 0, n)
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buf := make([]byte, n)
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limit := byte(256 - 256%len(guestAlphabet)) // the top of the last whole run of the alphabet
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for len(out) < n {
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if _, err := rand.Read(buf); err != nil {
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return "", err
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}
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for _, b := range buf {
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if b >= limit {
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continue // would favour the first few letters; ask for another byte instead
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}
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out = append(out, guestAlphabet[int(b)%len(guestAlphabet)])
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if len(out) == n {
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break
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}
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}
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}
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return string(out), nil
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}
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// GuestPassword is a password for a guest login: four groups of four, ~78 bits, in an
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// alphabet with nothing ambiguous in it.
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func GuestPassword() (string, error) {
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var groups []string
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for i := 0; i < 4; i++ {
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g, err := randomFrom(4)
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if err != nil {
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return "", err
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}
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groups = append(groups, g)
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}
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return strings.Join(groups, "-"), nil
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}
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// GuestSuffix is the tail of a generated guest name.
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func GuestSuffix() (string, error) { return randomFrom(4) }
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// ---- sessions ----
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// Sessions is a token store backed by the state file. Expiry is sliding.
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type Sessions struct {
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st *store.Store
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}
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func NewSessions(st *store.Store) *Sessions {
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s := &Sessions{st: st}
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_ = st.Update(func(state *store.State) { pruneExpired(state) })
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return s
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}
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func pruneExpired(state *store.State) {
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now := time.Now()
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for tok, ses := range state.Sessions {
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if ses.Expires.Before(now) {
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delete(state.Sessions, tok)
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}
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}
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}
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func randomHex(n int) (string, error) {
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b := make([]byte, n)
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if _, err := rand.Read(b); err != nil {
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return "", err
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}
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return hex.EncodeToString(b), nil
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}
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// Create signs user in from ip with agent, returning the cookie token.
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func (s *Sessions) Create(user, ip, agent string) (string, error) {
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tok, err := randomHex(32)
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if err != nil {
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return "", err
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}
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id, err := randomHex(6)
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if err != nil {
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return "", err
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}
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if len(agent) > 200 {
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agent = agent[:200]
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}
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now := time.Now()
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err = s.st.Update(func(state *store.State) {
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pruneExpired(state)
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state.Sessions[tok] = store.Session{ID: id, User: user, Expires: now.Add(SessionTTL), Created: now, LastSeen: now, IP: ip, Agent: agent}
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})
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return tok, err
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}
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// Lookup reports whether tok is live and whose it is, sliding its expiry and noting the
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// visit (persisted at most hourly, so a busy console is not writing the file all day).
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func (s *Sessions) Lookup(tok, ip string) (store.Session, bool) {
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if tok == "" {
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return store.Session{}, false
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}
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var ses store.Session
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ok, touch := false, false
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s.st.View(func(state *store.State) {
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found, have := state.Sessions[tok]
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if have && found.Expires.After(time.Now()) {
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ses, ok = found, true
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touch = time.Until(found.Expires) < SessionTTL-time.Hour || time.Since(found.LastSeen) > time.Hour
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}
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})
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if ok && touch {
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_ = s.st.Update(func(state *store.State) {
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if x, found := state.Sessions[tok]; found {
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x.Expires = time.Now().Add(SessionTTL)
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x.LastSeen = time.Now()
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if ip != "" {
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x.IP = ip
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}
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state.Sessions[tok] = x
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}
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})
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}
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return ses, ok
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}
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func (s *Sessions) Delete(tok string) {
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_ = s.st.Update(func(state *store.State) { delete(state.Sessions, tok) })
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}
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// List is every live session of user, newest first.
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func (s *Sessions) List(user string) []store.Session {
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var out []store.Session
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s.st.View(func(state *store.State) {
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now := time.Now()
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for _, ses := range state.Sessions {
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if ses.User == user && ses.Expires.After(now) {
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out = append(out, ses)
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}
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}
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})
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sort.Slice(out, func(i, j int) bool { return out[i].LastSeen.After(out[j].LastSeen) })
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return out
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}
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// Count is how many live sessions each user has.
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func (s *Sessions) Count() map[string]int {
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n := map[string]int{}
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s.st.View(func(state *store.State) {
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now := time.Now()
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for _, ses := range state.Sessions {
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if ses.Expires.After(now) {
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n[ses.User]++
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}
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}
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})
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return n
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}
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// Revoke ends the session of user with this ID. Reports whether there was one.
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func (s *Sessions) Revoke(user, id string) bool {
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found := false
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_ = s.st.Update(func(state *store.State) {
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for tok, ses := range state.Sessions {
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if ses.User == user && ses.ID == id {
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delete(state.Sessions, tok)
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found = true
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}
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}
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})
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return found
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}
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// RevokeOthers ends every session of user except the one holding keep. Returns how many.
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func (s *Sessions) RevokeOthers(user, keep string) int {
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n := 0
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_ = s.st.Update(func(state *store.State) {
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for tok, ses := range state.Sessions {
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if ses.User == user && tok != keep {
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delete(state.Sessions, tok)
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n++
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}
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}
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})
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return n
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}
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// RevokeUser ends every session of user (the account is going away).
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func (s *Sessions) RevokeUser(user string) { s.RevokeOthers(user, "") }
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// Limiter is a single global backoff: after 5 failures, each further failure
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// doubles a lockout starting at 30s, capped at 10 minutes. Single-user box.
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// Limiter locks out a client after repeated failed logins, per client address, with a
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// global backstop so a botnet can't burn CPU on argon2 indefinitely. A lockout for one
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// address never blocks another.
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type Limiter struct {
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mu sync.Mutex
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clients map[string]*bucket
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global bucket
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}
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type bucket struct {
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failures int
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lockUntil time.Time
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last time.Time
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}
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var ErrLocked = errors.New("too many failed logins")
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const (
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perClientLock = 5 // failures before a client is locked
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globalLock = 100 // failures (all clients) in the window before everyone waits a minute
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globalWindow = 5 * time.Minute
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)
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func (l *Limiter) get(key string) *bucket {
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if l.clients == nil {
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l.clients = map[string]*bucket{}
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}
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b, ok := l.clients[key]
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if !ok {
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b = &bucket{}
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l.clients[key] = b
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}
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// forget clients that have been quiet for an hour
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if len(l.clients) > 256 {
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for k, x := range l.clients {
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if time.Since(x.last) > time.Hour && time.Now().After(x.lockUntil) {
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delete(l.clients, k)
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}
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}
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}
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return b
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}
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func (l *Limiter) Allow(key string) error {
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l.mu.Lock()
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defer l.mu.Unlock()
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now := time.Now()
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if now.Before(l.global.lockUntil) {
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return ErrLocked
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}
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if now.Sub(l.global.last) > globalWindow {
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l.global.failures = 0
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}
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if b := l.get(key); now.Before(b.lockUntil) {
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return ErrLocked
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}
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return nil
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}
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func (l *Limiter) Fail(key string) {
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l.mu.Lock()
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defer l.mu.Unlock()
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now := time.Now()
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b := l.get(key)
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b.failures++
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b.last = now
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if b.failures >= perClientLock {
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d := 30 * time.Second << uint(b.failures-perClientLock)
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if d > 10*time.Minute {
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d = 10 * time.Minute
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}
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b.lockUntil = now.Add(d)
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}
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if now.Sub(l.global.last) > globalWindow {
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l.global.failures = 0
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}
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l.global.failures++
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l.global.last = now
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if l.global.failures >= globalLock {
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l.global.lockUntil = now.Add(time.Minute)
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l.global.failures = 0
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}
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}
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func (l *Limiter) Reset(key string) {
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l.mu.Lock()
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defer l.mu.Unlock()
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delete(l.clients, key)
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}
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